About Me

Corey Brotherson is an award-winning writer, editor and creative consultant who has worked in the video games industry since 2001 as a journalist, critic and content producer for over a dozen companies, including Sony PlayStation, Yahoo! and the Eurogamer Network.

He’s the co-writer of the world’s first Windrush video game – Windrush Tales – an in-development branching narrative, co-created with writer/narrative designer Chella Ramanan. Amongst other narrative based work, he guest teaches writing to junior and secondary school students, has scribed over a dozen comic book stories since 2005, including women-focused sci-fi anthology Deadlier Than…, and the critically acclaimed ongoing graphic novel series, Magic of Myths (with artist and co-creator Sergio Calvet), is the editor and social media manager of children’s book publisher Butterfly Books, and the adapting writer/line-editor for Yomi Ayeni’s non-colonial steampunk transmedia series Clockwork Watch.

In 2020, Corey was selected for the London Games Festival Ensemble exhibition, in recognition for his work in the video games industry, and became the lead narrative designer for Surgent Studios‘ African mythology action-adventure, Tales of Kenzera: ZAU. He is also a full voting member of BAFTA, and has been a judge for the BAFTA Game Awards on four occasions.

Corey is writing his debut novel and is represented by Anna Dixon of YMU.

You can also join Corey’s Patreon for updates, writing advice, games/comics industry stories and more, here.

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Want an experienced content producer and editor to add some magic to your copy? Or an award-winning fiction writer to craft a compelling tale? Someone to help teach or talk about writing, in a public space or classroom? Or just want to drop me a line? Don’t be shy – fire over your query below.

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